#include "EventSystem.h" /* Private */ void EventSystem::updateSoonestUpcoming() { } /* Public */ EventSystem::EventSystem() { events = OrderedList(); indSoonestUpcoming = 0; } EventSystem::EventSystem(const Event* events, unsigned eventCount) { this->events = OrderedList(events, eventCount); indSoonestUpcoming = 0; updateSoonestUpcoming(); } StatusCode EventSystem::createEvent(const Hall* hall, String name, Date date) { events.insert(Event(hall, name, date)); return Success; } unsigned EventSystem::queryFreeSeats(const char* name, const Date& dt) { unsigned index = events.get_count(); for (unsigned i = indSoonestUpcoming; i < events.get_count(); i++) { if (events[i].get_date().compare(dt) == 0 && events[i].get_name().compare(name) == 0) { index = i; break; } } if (index == events.get_count()) return 0; return events[index].queryFreeSeats(); }