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#pragma once
#include <stddef.h>

template <class T>
class const_vector_iterator
{
  public:
	const_vector_iterator(T* passedVal)
		: memPointer{passedVal}
	{}
	const_vector_iterator(T* passedVal, size_t _push)
		: memPointer{passedVal + _push}
	{}

	const_vector_iterator<T> operator+(int off) const
	{
		return {memPointer + off};
	}

	const_vector_iterator<T> operator-(int off) const
	{
		return {memPointer - off};
	}

	int operator-(const_vector_iterator<T> other) const
	{
		return memPointer - other.memPointer;
	}

	const T* operator->() const noexcept
	{
		return memPointer;
	}

	T& operator*() const noexcept
	{
		return *(memPointer);
	}

	bool operator==(const const_vector_iterator& it) const
	{
		return (memPointer == it.memPointer);
	}

	bool operator!=(const const_vector_iterator& it) const
	{
		return !(memPointer == it.memPointer);
	}

  private:
	T* memPointer;
};

template <class T>
class vector_iterator
{
  public:
	vector_iterator(T* passedVal)
		: memPointer{passedVal} {};
	vector_iterator(T* passedVal, size_t _push)
		: memPointer{passedVal + _push} {};

	vector_iterator<T>& operator++()
	{
		memPointer++;
		return *this;
	}

	vector_iterator<T> operator++(int) const
	{
		vector_iterator it = *this;
		++(*this);
		return it;
	}

	vector_iterator<T>& operator--()
	{
		memPointer--;
		return *this;
	}

	vector_iterator<T> operator--(int) const
	{
		vector_iterator it = *this;
		--(*this);
		return it;
	}

	operator const_vector_iterator<T>() const
	{
		return const_vector_iterator(memPointer);
	}

	vector_iterator<T> operator+(int off) const
	{
		return {memPointer + off};
	}

	vector_iterator<T> operator-(int off) const
	{
		return {memPointer - off};
	}

	T* operator->()
	{
		return memPointer;
	}

	const T* operator->() const
	{
		return memPointer;
	}

	T& operator*()
	{
		return *(memPointer);
	}

	bool operator==(const vector_iterator<T>& it) const
	{
		return (memPointer == it.memPointer);
	}

	bool operator!=(const vector_iterator<T>& it) const
	{
		return !(memPointer == it.memPointer);
	}

  private:
	T* memPointer;
};

template <class T>
class reverse_vector_iterator
{
  public:
	reverse_vector_iterator(T* passedVal)
		: memPointer{passedVal} {};
	reverse_vector_iterator(T* passedVal, size_t _push)
		: memPointer{passedVal + _push} {};

	reverse_vector_iterator<T>& operator++()
	{
		memPointer--;
		return *this;
	}

	reverse_vector_iterator<T> operator++(int) const
	{
		reverse_vector_iterator it = *this;
		++(*this);
		return it;
	}

	reverse_vector_iterator<T>& operator--()
	{
		memPointer++;
		return *this;
	}

	reverse_vector_iterator<T> operator--(int) const
	{
		reverse_vector_iterator it = *this;
		--(*this);
		return it;
	}

	reverse_vector_iterator<T> operator+(int off) const
	{
		return {memPointer - off};
	}

	reverse_vector_iterator<T> operator-(int off) const
	{
		return {memPointer + off};
	}

	T* operator->()
	{
		return memPointer;
	}

	const T* operator->() const
	{
		return memPointer;
	}

	T& operator*()
	{
		return *(memPointer);
	}

	bool operator==(const reverse_vector_iterator<T>& it) const
	{
		return (memPointer == it.memPointer);
	}

	bool operator!=(const reverse_vector_iterator<T>& it) const
	{
		return !(memPointer == it.memPointer);
	}

  private:
	T* memPointer;
};