From 2e6d1ada50c92ef801ee6396996e457cbe43af74 Mon Sep 17 00:00:00 2001 From: Kamen Date: Sun, 19 May 2019 12:50:06 +0300 Subject: Updated Bitspace (markdown) --- Bitspace.md | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/Bitspace.md b/Bitspace.md index e091e10..21bfe0d 100644 --- a/Bitspace.md +++ b/Bitspace.md @@ -2,6 +2,8 @@ [Project board of Bitspace](https://github.com/Syndamia/Shower/projects/2) +❗Project closed (unfinished) due to lack of desire to finish it❗ + * How it began The idea was there since the begging of my C# learning, ever since I could write strings on the screen. But at the time, my knowledge wasn't enough for something like that. I wanted to make an open world game, where you explore, build and fight (something like Minecraft). @@ -16,10 +18,10 @@ Have a fun and enjoyable game, with a lot to explore, build and do. * Mechanics that need to be implemented - Random map generation - - Multi level map (underground) generation - - Mobs that you can fight or befriend + - Multi level map (underground) generation _dropped_ + - Mobs that you can fight or befriend _half dropped_ - Fighting and health system - Biomes that can help or harm you - Items (and weapons) system - Building and mining/breaking system - - Random structures \ No newline at end of file + - Random structures _dropped_ \ No newline at end of file -- cgit v1.3.1-26-gb76a