| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merged weapons with items (all items are, from now on, considered a weapon), ↵ | Syndamia | 2019-04-28 | 1 | -0/+0 |
| | | | | | very enchanced mob inventory printing, you can select items from said inventory (by default using Q and E, can be changed in settings), biome escape movement is randomized, updated .exe build of the game (in the BitSpace folder) | ||||
| * | Added a start menu, with settings, fixed weapon printing, weapons now do ↵ | Syndamia | 2019-04-16 | 1 | -0/+0 |
| | | | | | damage, fixed and made better biome-health system, made game tick system better | ||||
| * | Updates: map size menu, map line supports up to two biomes, alive property ↵ | Syndamia | 2019-04-12 | 1 | -0/+0 |
| of mob, game over screen, player dealing damage (arrows), added a .exe file | |||||
