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path: root/Bitspace/Game.exe
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* Mobs now pick up broken items by them, fixed bug where non player mobs don't ↵Syndamia2019-05-151-0/+0
| | | | treat placed walk over items on top of damaging biomes as safe
* Fixed item breaking, added possibility of a mob to walk over a certain item, ↵Syndamia2019-05-141-0/+0
| | | | fixed inventory scroll issue (#29)
* Merged weapons with items (all items are, from now on, considered a weapon), ↵Syndamia2019-04-281-0/+0
| | | | very enchanced mob inventory printing, you can select items from said inventory (by default using Q and E, can be changed in settings), biome escape movement is randomized, updated .exe build of the game (in the BitSpace folder)
* Added a start menu, with settings, fixed weapon printing, weapons now do ↵Syndamia2019-04-161-0/+0
| | | | damage, fixed and made better biome-health system, made game tick system better
* Updates: map size menu, map line supports up to two biomes, alive property ↵Syndamia2019-04-121-0/+0
of mob, game over screen, player dealing damage (arrows), added a .exe file