| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Started work on a lot of issues | Syndamia | 2019-09-28 | 10 | -28/+106 |
| | | | | | Added classes Item and AmbientItem. Started work on fighting mechanic. | ||||
| * | Update Program.cs | Syndamia | 2019-09-19 | 1 | -1/+2 |
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| * | Fixed screen printing and tweaked some things | Syndamia | 2019-09-19 | 3 | -10/+16 |
| | | | | | Rather than writing and then clearing the screen, now cursor psition is moved to the beginning and writes over old screen. Mobs now heal only after they have regained all their "Air". Made map sizes bigger. Creatures get affected by biomes more slowly. | ||||
| * | Worked on issue #59 | Syndamia | 2019-09-15 | 3 | -1/+89 |
| | | | | | Left out only the settings menu (2nd checkbox) | ||||
| * | Did issue #54, Inventory is fully implimented | Syndamia | 2019-09-14 | 8 | -20/+122 |
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| * | Finished issues #51 and #57, laid foundations for issue #54 (Item.cs) and ↵ | Syndamia | 2019-09-13 | 8 | -42/+194 |
| | | | | | did overall a lot of tiny code corrections | ||||
| * | Did work on issues #48 (finished), #52 (finished) and #56 (whole) | Syndamia | 2019-09-12 | 5 | -20/+70 |
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| * | Started work on issue #52 and started work on getting every element ↵ | Syndamia | 2019-09-10 | 7 | -13/+89 |
| | | | | | fromCreatures.cs | ||||
| * | Began the Bitspace 2.0 project. Mainly worked on issues #48 and #49, the ↵ | Syndamia | 2019-09-09 | 12 | -0/+503 |
| overall structure of the program and trying to catch up to Bitspace, learning from my mistakes | |||||
