diff options
| -rw-r--r-- | Bitspace 2.0/Bitspace 2.0/Game creatures/Mob.cs | 10 | ||||
| -rw-r--r-- | Bitspace 2.0/Bitspace 2.0/Graphics.cs | 3 | ||||
| -rw-r--r-- | Bitspace 2.0/Bitspace 2.0/Menu.cs | 13 |
3 files changed, 16 insertions, 10 deletions
diff --git a/Bitspace 2.0/Bitspace 2.0/Game creatures/Mob.cs b/Bitspace 2.0/Bitspace 2.0/Game creatures/Mob.cs index 497c418..094e308 100644 --- a/Bitspace 2.0/Bitspace 2.0/Game creatures/Mob.cs +++ b/Bitspace 2.0/Bitspace 2.0/Game creatures/Mob.cs @@ -57,7 +57,7 @@ namespace Bitspace_2._0.Game_creatures { } public void GetAffectedByBiome(Biome currBiome) { - this.Heal(currBiome.HealPoints); + if (HasFullLungs()) this.Heal(currBiome.HealPoints); if (currBiome.Suffocate) this.Suffocate(); else this.TakeBreather(); @@ -73,11 +73,15 @@ namespace Bitspace_2._0.Game_creatures { } public void TakeBreather() { - if (IsAlive() && LungCapacity < MaxLungCapacity) { + if (IsAlive() && !HasFullLungs()) { LungCapacity++; } } + private bool HasFullLungs() { + return LungCapacity == MaxLungCapacity; + } + public void Suffocate() { if (this.LungCapacity > 0) { this.LungCapacity--; @@ -145,7 +149,7 @@ namespace Bitspace_2._0.Game_creatures { var toReturn = new StringBuilder(new string('O', this.LungCapacity)); for (int i = this.LungCapacity; i < this.MaxLungCapacity; i++) { - toReturn.Append(' '); + toReturn.Append('*'); } return toReturn.ToString(); } diff --git a/Bitspace 2.0/Bitspace 2.0/Graphics.cs b/Bitspace 2.0/Bitspace 2.0/Graphics.cs index fdf52bd..5837631 100644 --- a/Bitspace 2.0/Bitspace 2.0/Graphics.cs +++ b/Bitspace 2.0/Bitspace 2.0/Graphics.cs @@ -11,7 +11,8 @@ namespace Bitspace_2._0 { public static bool Mono = false; public static void ReWriteScreen() { - Console.Clear(); + Console.SetCursorPosition(0, 0); + Console.CursorVisible = false; UpdateLayers(); diff --git a/Bitspace 2.0/Bitspace 2.0/Menu.cs b/Bitspace 2.0/Bitspace 2.0/Menu.cs index b65ef98..e306803 100644 --- a/Bitspace 2.0/Bitspace 2.0/Menu.cs +++ b/Bitspace 2.0/Bitspace 2.0/Menu.cs @@ -13,6 +13,7 @@ namespace Bitspace_2._0 { yPos = 2; while (true) { Console.Clear(); + Console.CursorVisible = false; Console.ForegroundColor = ConsoleColor.Gray; Console.WriteLine("Bitspace"); @@ -37,16 +38,16 @@ namespace Bitspace_2._0 { Console.ForegroundColor = ConsoleColor.Gray; Console.WriteLine("Choose map size:"); Console.WriteLine(); - Console.WriteLine(" Small (5 x 10)"); - Console.WriteLine(" Medium (10 x 20)"); - Console.WriteLine(" Large (20 x 40)"); + Console.WriteLine(" Small (30 x 10)"); + Console.WriteLine(" Medium (60 x 30)"); + Console.WriteLine(" Large (100 x 40)"); if (!MenuCursor(2, 4)) break; } switch (yPos) { - case 2: Map.Generate(5, 10); break; - case 3: Map.Generate(10, 20); break; - case 4: Map.Generate(20, 40); break; + case 2: Map.Generate(30, 10); break; + case 3: Map.Generate(60, 30); break; + case 4: Map.Generate(100, 40); break; } } |
