namespace MundusTests.DataTests.GameEventLogs { using Mundus.Data.GameEventLogs; using NUnit.Framework; [TestFixture] public static class GameEventLogTests { [Test] [TestCase("Testing message")] public static void InitializesWithProperMessageValue(string message) { GameEventLog log = new GameEventLog(message); Assert.AreEqual(message, log.Message, "GameEventLog doesn't properly set message on initialization"); } } }