using Gtk; using Mundus.Data; using Mundus.Service.Windows; using NUnit.Framework; [SetUpFixture] public static class ApplicationSetup { [OneTimeSetUp] public static void SetUp() { Application.Init(); WI.CreateInstances(); DataBaseContexts.CreateInstances(); WI.WNewGame.OnBtnGenerateClicked(null, null); } [OneTimeTearDown] public static void TearDown() { Application.Quit(); } }