diff options
Diffstat (limited to 'MundusTests/DataTests/GameEventLogs/GameEventLogContextTests.cs')
| -rw-r--r-- | MundusTests/DataTests/GameEventLogs/GameEventLogContextTests.cs | 24 |
1 files changed, 15 insertions, 9 deletions
diff --git a/MundusTests/DataTests/GameEventLogs/GameEventLogContextTests.cs b/MundusTests/DataTests/GameEventLogs/GameEventLogContextTests.cs index c801c7d..b79c198 100644 --- a/MundusTests/DataTests/GameEventLogs/GameEventLogContextTests.cs +++ b/MundusTests/DataTests/GameEventLogs/GameEventLogContextTests.cs @@ -1,12 +1,15 @@ -using System.Linq; -using Mundus.Data.GameEventLogs; -using NUnit.Framework; +namespace MundusTests.DataTests.GameEventLogs +{ + using System.Linq; + using Mundus.Data.GameEventLogs; + using NUnit.Framework; -namespace MundusTests.DataTests.GameEventLogs { [TestFixture] - public static class GameEventLogContextTests { + public static class GameEventLogContextTests + { [Test] - public static void TableGetsResetOnInitialization() { + public static void TableGetsResetOnInitialization() + { GameEventLogContext gelc = new GameEventLogContext(); Assert.AreEqual(0, gelc.GameEventLogs.Count(), "GameEventLogContext doesn't remove all values from table after being initialized."); @@ -14,7 +17,8 @@ namespace MundusTests.DataTests.GameEventLogs { [Test] [TestCase("Test message one.", "Test message two.")] - public static void AddsMessageToTable(string message1, string message2) { + public static void AddsMessageToTable(string message1, string message2) + { GameEventLogContext gelc = new GameEventLogContext(); gelc.AddMessage(message1); @@ -26,7 +30,8 @@ namespace MundusTests.DataTests.GameEventLogs { [Test] [TestCase("Test message 1.", "Test message 2.")] - public static void AddsMessagesToTable(string message1, string message2) { + public static void AddsMessagesToTable(string message1, string message2) + { GameEventLogContext gelc = new GameEventLogContext(); gelc.AddMessage(message1); @@ -38,7 +43,8 @@ namespace MundusTests.DataTests.GameEventLogs { [Test] [TestCase("Test message 1.", "Test message 2.")] - public static void CountsProperAmmountOfMessages(string message1, string message2) { + public static void CountsProperAmmountOfMessages(string message1, string message2) + { GameEventLogContext gelc = new GameEventLogContext(); gelc.AddMessage(message1); |
