diff options
Diffstat (limited to 'MundusTests/DataTests/GameEventLogs/GameEventLogContextTests.cs')
| -rw-r--r-- | MundusTests/DataTests/GameEventLogs/GameEventLogContextTests.cs | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/MundusTests/DataTests/GameEventLogs/GameEventLogContextTests.cs b/MundusTests/DataTests/GameEventLogs/GameEventLogContextTests.cs new file mode 100644 index 0000000..c801c7d --- /dev/null +++ b/MundusTests/DataTests/GameEventLogs/GameEventLogContextTests.cs @@ -0,0 +1,50 @@ +using System.Linq; +using Mundus.Data.GameEventLogs; +using NUnit.Framework; + +namespace MundusTests.DataTests.GameEventLogs { + [TestFixture] + public static class GameEventLogContextTests { + [Test] + public static void TableGetsResetOnInitialization() { + GameEventLogContext gelc = new GameEventLogContext(); + + Assert.AreEqual(0, gelc.GameEventLogs.Count(), "GameEventLogContext doesn't remove all values from table after being initialized."); + } + + [Test] + [TestCase("Test message one.", "Test message two.")] + public static void AddsMessageToTable(string message1, string message2) { + GameEventLogContext gelc = new GameEventLogContext(); + + gelc.AddMessage(message1); + gelc.AddMessage(message2); + + Assert.AreEqual(message1, gelc.GetMessage(1), "First message isn't properly added or can't get it from table."); + Assert.AreEqual(message2, gelc.GetMessage(2), "Second message isn't properly added or can't get it from table."); + } + + [Test] + [TestCase("Test message 1.", "Test message 2.")] + public static void AddsMessagesToTable(string message1, string message2) { + GameEventLogContext gelc = new GameEventLogContext(); + + gelc.AddMessage(message1); + gelc.AddMessage(message2); + + Assert.AreEqual(message1, gelc.GameEventLogs.Find(1).Message, "Didn't get the first message"); + Assert.AreEqual(message2, gelc.GameEventLogs.Find(2).Message, "Didn't get the second message"); + } + + [Test] + [TestCase("Test message 1.", "Test message 2.")] + public static void CountsProperAmmountOfMessages(string message1, string message2) { + GameEventLogContext gelc = new GameEventLogContext(); + + gelc.AddMessage(message1); + gelc.AddMessage(message2); + + Assert.AreEqual(2, gelc.GetCount(), "Count of messages is wrong"); + } + } +} |
