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Diffstat (limited to 'Mundus/Views/Windows/SmallGameWindow.cs')
-rw-r--r--Mundus/Views/Windows/SmallGameWindow.cs13
1 files changed, 13 insertions, 0 deletions
diff --git a/Mundus/Views/Windows/SmallGameWindow.cs b/Mundus/Views/Windows/SmallGameWindow.cs
index 230bffb..f983e62 100644
--- a/Mundus/Views/Windows/SmallGameWindow.cs
+++ b/Mundus/Views/Windows/SmallGameWindow.cs
@@ -87,6 +87,10 @@ namespace Mundus.Views.Windows {
imgG24.Visible = isVisible;
imgG25.Visible = isVisible;
+ lblSuperLayer.Visible = isVisible;
+ lblCoord1.Visible = isVisible;
+ lblCoord2.Visible = isVisible;
+
lblItemLayer.Visible = isVisible;
imgI1.Visible = isVisible;
imgI2.Visible = isVisible;
@@ -114,6 +118,9 @@ namespace Mundus.Views.Windows {
imgI24.Visible = isVisible;
imgI25.Visible = isVisible;
+ lblHoleMsg.Visible = isVisible;
+ lblHoleOnTop.Visible = isVisible;
+
lblBlank5.Visible = isVisible;
}
@@ -308,6 +315,10 @@ namespace Mundus.Views.Windows {
}
}
+ lblSuperLayer.Text = MobStatsController.GetPlayerSuperLayerName();
+ lblCoord1.Text = "X: " + MobStatsController.GetPlayerXCoord();
+ lblCoord2.Text = "Y: " + MobStatsController.GetPlayerYCoord();
+
//Prints the "Item layer" in map menu
for (int row = Calculate.CalculateStartY(Size), maxY = Calculate.CalculateMaxY(Size), img = 1; row <= maxY; row++) {
for (int col = Calculate.CalculateStartX(Size), maxX = Calculate.CalculateMaxX(Size); col <= maxX; col++, img++) {
@@ -342,6 +353,8 @@ namespace Mundus.Views.Windows {
}
}
}
+
+ lblHoleOnTop.Text = MobStatsController.ExistsHoleOnTopOfPlayer() + "";
}
public void PrintInventory() {