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| author | Syndamia <kamen.d.mladenov@protonmail.com> | 2020-05-22 12:59:32 +0300 |
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| committer | Syndamia <kamen.d.mladenov@protonmail.com> | 2020-05-22 12:59:32 +0300 |
| commit | 747aa00440eb9b219d989a536b0ff0c959b35143 (patch) | |
| tree | f8b866f8e95c4597cae6b246746c23967e03def6 /MundusTests/ServiceTests/GameEventLogControllerTests.cs | |
| parent | a4e2f6753c6c2612444847fd12f1e973a86a4aa4 (diff) | |
| download | Mundus-747aa00440eb9b219d989a536b0ff0c959b35143.tar Mundus-747aa00440eb9b219d989a536b0ff0c959b35143.tar.gz Mundus-747aa00440eb9b219d989a536b0ff0c959b35143.zip | |
Completed all tests (there is still some code that can be tested, but it will be very hard to do so and I am skipping it for now).
Diffstat (limited to 'MundusTests/ServiceTests/GameEventLogControllerTests.cs')
| -rw-r--r-- | MundusTests/ServiceTests/GameEventLogControllerTests.cs | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/MundusTests/ServiceTests/GameEventLogControllerTests.cs b/MundusTests/ServiceTests/GameEventLogControllerTests.cs new file mode 100644 index 0000000..bed1ef9 --- /dev/null +++ b/MundusTests/ServiceTests/GameEventLogControllerTests.cs @@ -0,0 +1,35 @@ +namespace MundusTests.ServiceTests +{ + using System.Linq; + using Mundus.Data; + using Mundus.Service; + using NUnit.Framework; + + [TestFixture] + public static class GameEventLogControllerTests + { + [Test] + [TestCase("Testing")] + public static void AddsCorrectlyMessages(string message) + { + GameEventLogController.AddMessage(message); + + Assert.AreEqual(message, DataBaseContexts.GELContext.GameEventLogs.Single(x => x.ID == DataBaseContexts.GELContext.GameEventLogs.Count()).Message); + } + + [Test] + [TestCase("Testing1")] + public static void GetsCorrectlyMessage(string message) + { + GameEventLogController.AddMessage(message); + + Assert.AreEqual(message, GameEventLogController.GetMessagage(GameEventLogController.GetCount() - 1)); + } + + [Test] + public static void GetsCorrectCount() + { + Assert.AreEqual(DataBaseContexts.GELContext.GetCount(), GameEventLogController.GetCount()); + } + } +} |
