/* The server recieves connections and passes files to the clients */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include int createCommunicationSocket(const char* ip, const char* port) { int fd_socket = socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, 0); herr(fd_socket, "socket"); int aton_status = 0; struct sockaddr_in sa_socket = { .sin_family = AF_INET, .sin_port = atop(port), .sin_addr = aton(ip, &aton_status), }; herr(aton_status, "inet_aton"); // Reuse address when in TIME_WAIT state, after listening socket was closed // https://stackoverflow.com/a/10651048/12036073 // https://superuser.com/questions/173535/what-are-close-wait-and-time-wait-states#comment951880_173543 int true = 1; herr(setsockopt(fd_socket, SOL_SOCKET, SO_REUSEADDR, &true, sizeof(int)), "setsockopt"); herr(bind(fd_socket, (struct sockaddr*)&sa_socket, sizeof(struct sockaddr_in)), "bind"); herr(listen(fd_socket, 50), "listen"); return fd_socket; } void freeVhosts(sds **vhosts, int vhostsc) { for (int i = 0; i < vhostsc; i++) { sdsfreesplitres(vhosts[i], 3); } free(vhosts); } int acceptConnections = 1; void handler_refuseConnections(int signum) { acceptConnections = 0; } int main(int argc, char* argv[]) { /* * Get hosts */ int vhostsc = argc - 1; sds **vhosts = malloc(vhostsc * sizeof(sds*)); for (int i = 0, temp = 0; i < vhostsc; i++) { vhosts[i] = sdssplitlen(argv[i+1], strlen(argv[i+1]), ",", 1, &temp); } /* * Create socket for accepting connections */ int fd_socket = createCommunicationSocket("127.0.0.1", "8080"); printf("Listening on %s:%s\n", "127.0.0.1", "8080"); /* * Server command-line interface */ int pid_cli = fork(); if (pid_cli == 0) { close(fd_socket); handleCLI(vhosts, vhostsc); freeVhosts(vhosts, vhostsc); //while(wait(NULL) > 0); return 0; } /* * Define variables */ // Client address struct sockaddr_in sa_client = { .sin_family = AF_INET, .sin_port = 0, .sin_addr.s_addr = 0, }; socklen_t sa_client_size = sizeof(struct sockaddr_in); int fd_client; int count = 0; int pselectStat = 0; /* * Handle connection requests */ // Data for pselect fd_set rfds; struct timespec tv = { /* How long should we block (wait) for fd_socket to have a request */ .tv_sec = 0, .tv_nsec = 100000, }; // Stop accepting connections on SIGTERM signal(SIGTERM, handler_refuseConnections); while (acceptConnections) { /* * Check if fd_socket has something we can read */ FD_ZERO(&rfds); FD_SET(fd_socket, &rfds); herrc(pselect(fd_socket + 1, &rfds, NULL, NULL, &tv, NULL), "pselect"); if (!FD_ISSET(fd_socket, &rfds)) continue; /* * Accept the connection */ fd_client = accept(fd_socket, (struct sockaddr*)&sa_client, &sa_client_size); herrc(fd_client, "accept"); if (fd_client < 0) continue; char* strAddr = inet_ntoa(sa_client.sin_addr); count++; /* * Logic when connected with client */ int fp = fork(); if (fp == 0) { close(fd_socket); on_connection(strAddr, fd_client, vhosts, argc - 1); close(fd_client); freeVhosts(vhosts, vhostsc); return 0; } close(fd_client); } while(wait(NULL) > 0); freeVhosts(vhosts, vhostsc); close(fd_socket); }